Robots Are Better At Art

By Mad Team on December 22, 2025

If you listen closely, you can hear the sound of a thousand luddites weeping into their organic, locally sourced keyboards. The recent drama at the Indie Game Awards is a masterclass in performative outrage. The committee stripped Clair Obscur: Expedition 33 of its Game of the Year title because a few AI-generated textures "slipped through" during development. It is the digital equivalent of disqualifying a marathon runner for wearing high-tech sneakers.

The "woke" gatekeepers and the AI haters are currently doing victory laps. They think they saved the "soul" of gaming. In reality, they just threw a tantrum because a developer used a modern tool to make a masterpiece. These critics couldn't tell the difference between a human-made rock and an AI-made rock if their lives depended on it. They only cared once they were told to be mad. It is the new trend: hating on efficiency because it feels "soulless."

The funniest part? The assets were placeholders. They were deleted months ago. The committee is essentially holding a funeral for a pixel that no longer exists. They are so scared of the future that they would rather reward a "safe" game than acknowledge that math can create beauty.

If you are one of the people screaming about "AI slop" every time a computer helps an artist, it is time to face the truth. The bots are faster, they are getting smarter, and they do not need a coffee break to contemplate their existential dread. Stop trying to keep art in the Stone Age. The future is coded, and it looks a lot better than your "authentic" hand-drawn stick figures.

The industry is moving forward. You can either hop on the neural network or get left behind in the loading screen.